Honkai: Star rail 2.3 Forward Firefly role introduction
update:2024-04-23
source:18183
source:Mia
Official Description of Flowfire:
"Isn't the firefly creature fascinating? They may dash towards a candle, or suddenly age. But every night before that, their radiance shines brighter than the stars."A member of the Star Core Hunters, she is a young girl clad in mechanized armor known as Sam.
Born as a weapon, she suffers the pain of "entropy" due to genetic modification.
In pursuit of the meaning of life, she joins the Star Core Hunters, constantly seeking ways to defy fate.
Speculation:
Based on the official descriptions and the performance of enemy Sam in the current in-game storyline and battles, Flowfire possesses two elements: the graceful firefly wings and the fiery armor. These elements are likely to be reflected in skill effects.From the narrative, we already know that Sam can freely choose to remove her armor (at least in dreams). Combined with the official character name "Flowfire" rather than "Flowfire & Sam," I believe Flowfire should predominantly act in human form.
As a character destined for destruction and coupled with fire attributes, Flowfire is likely a high-output character. Combining the setting of the mechanized Sam and the apparent summoning/transformation device in the illustrations, I speculate that a form-switching mechanic may appear in battles: Flowfire form for buffs and Sam form for high damage output.
Now, for some wild speculation:
① In battle, the usual Flowfire will be agile and provide encouragement to the protagonist while secretly preparing energy for transformation. Her skills might involve buff effects, granting buffs to herself or allies while accumulating energy. Normal attacks might be agile kicks.② When enough energy is accumulated, Flowfire can directly don the mechanized armor to become Sam. Afterward, her skills and normal attacks will all be transformed into Sam's abilities, characterized by fiery attacks.
③ There might be conditions imposed, such as taking a certain number of hits or being controlled, which will cause Sam's armor to be removed and revert to Flowfire.
④ With a transformation device in hand, I hope the ultimate move animation will be a full, stylish transformation sequence!
Moving beyond battle, as a character with two forms, I enjoy both the agility of Flowfire and the mechanical feel of Sam. Therefore, could there be a switch button in the game allowing the player to freely transition between Flowfire and Sam forms in the game world? Whether I want to explore as Sam or Flowfire, I should have the choice!
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