Soldier of the Battlefield 2 | Guide for Beginners on Gear Setup and Transitional Gameplay
In Warfame 2, how should beginners equip themselves? A lot of players are unsure about how to gear up as a Warframe 2 beginner. Today, the editor has prepared this strategy guide to address this issue, so let's take a look at the detailed content.
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1. What to do in the early stages for beginners
Let's first introduce the in-game currency resources, which are divided into money, samples, medals, and super currency.
- Money: Used to unlock various new weapons, airstrikes, turrets, and other equipment after reaching the required level.
- Samples: Divided into low, medium, and high types. You can see the types of samples that can be obtained when selecting missions below. Used to upgrade the ship, which is to upgrade the unlocked equipment, such as speeding up turret cooling, increasing bombing rounds, and increasing initial ammunition for support firearms.
- Medals: Used to exchange weapons, armor, actions, etc., from the season pass. You can view this by pressing R on the spaceship. Players who have purchased DLCs can exchange items from the advanced season pass.
- Super currency: Can be slowly accumulated during the game or directly recharged. Also found in the R menu, the super store, which currently seems to offer various types of armor.
Understanding these concepts is sufficient, and you will learn more as you progress in the game.
2. Equipment recommendations for beginners
When you first start in the game, there are so many weapons to choose from, and everyone wants them. However, if you change to something ineffective early on, you might regret it for a day. Here are some quick transition recommendations for newbies.
- Beginner weapons: At the beginning of the game when you have nothing, you have to rely on the initial machine gun and bombing! In the early stages, it's relatively easy to handle with a few players using machine guns and precision bombing in multiplayer. There isn't much need for anti-tank weapons in the early stages; the machine gun is sufficient to handle all enemies.
- Beginner goals: Choosing the right equipment can make things much easier, but choosing the wrong one...you'll just have to watch your teammates using powerful items while regretting your decisions. Here are some recommended unlocks and exchanges in the early stages: Eagle airstrike, Eagle cluster bombing, Grenade launcher, Supply backpack, Gatling turret, and Mortar turret.
3. Personal experience
Here are some general thoughts on the gameplay experience so far:

In the early stages due to community missions, most players are still fighting against insects. Here are some useful things around level 10 for fighting insects:
- Weapons: I prioritized unlocking the fourth-page sprayer (first-generation continuous sprayer), which works just as well and is excellent for fighting insects. If you have DLC, the flamethrower continuous sprayer is even better. For support weapons in the third slot, machine guns are currently recommended, followed by grenade launchers.
- Eagle-type equipment: Cluster bombing and airstrikes. These are used for attacking groups and nests. As you level up, switch to the 110 Rocket Nest.
- Orbital equipment: They are used less frequently; the initial precision airstrike and 120mm bombing are still effective. I feel like the 380mm should be good, but sometimes it works well, and sometimes it's just average, so more practice is needed.
- Turrets: Gatling should be a priority in the early stages, followed by mortar and machine gun turrets. Proper placement of mortar turrets requires experience, as poor placement can lead to friendly fire incidents.
I haven't tried many other things yet, so I'll explore them gradually.
Here are some less effective ones:
- Jetpack: It's not entirely useless, but it's of little help. It has a long cooldown, strange flight range, and altitude—it's not as good as in the first game. Although it can help climb to higher places to fight insects, it's challenging to reach many spots due to its odd flying altitude. Additionally, in high-difficulty situations, it's more effective to run and bomb rather than using this tool.
- EMP Orbital Strike: Currently not very useful against insects, it's a completely different tool compared to the first game. I have yet to try the EMP turret; I'll look into it later.
- Recoilless Rifle: Although I have used it to kill Titans, using it to shoot tanks normally in this installment is extremely difficult. Many times, it takes three shots just to kill one tank, and with slow ammo replenishment in this game, unless coordinated with team members, the ammo count is often insufficient. It's better to use a disposable rocket launcher, which provides a better user experience. However, once you find the technique, hitting the leg or side of the tank with a shot (revealing orange-red flesh) so that the armor is broken, then using a regular gun, I found that the tank could be killed even if the leg is blown up. (Before, I was killed, called down by a teammate, controlled an airdrop to hit the Titan's leg, and killed it directly, but I don't know the specific damage and health values).
For me, the strategy now is to sprint in light armor to fight insects and use heavy protection against biochemical enemies.
Once fully leveled up, Titans are no longer to be feared, with the Javelin and Orbital Cannon being super weapons.
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Translated Version:
In Warframe 2, how should beginners equip themselves? A lot of players are unsure about how to gear up as a Warframe 2 beginner. Today, the editor has prepared this strategy guide to address this issue, so let's take a look at the detailed content.
1. What to do in the early stages for beginners
Let's first introduce the in-game currency resources, which are divided into money, samples, medals, and super currency.
- Money: Used to unlock various new weapons, airstrikes, turrets, and other equipment after reaching the required level.
- Samples: Divided into low, medium, and high types. You can see the types of samples that can be obtained when selecting missions below. Used to upgrade the ship, which is to upgrade the unlocked equipment, such as speeding up turret cooling, increasing bombing rounds, and increasing initial ammunition for support firearms.
- Medals: Used to exchange weapons, armor, actions, etc., from the season pass. You can view this by pressing R on the spaceship. Players who have purchased DLCs can exchange items from the advanced season pass.
- Super currency: Can be slowly accumulated during the game or directly recharged. Also found in the R menu, the super store, which currently seems to offer various types of armor.
Understanding these concepts is sufficient, and you will learn more as you progress in the game.
2. Equipment recommendations for beginners
When you first start in the game, there are so many weapons to choose from, and everyone wants them. However, if you change to something ineffective early on, you might regret it for a day. Here are some quick transition recommendations for newbies.
- Beginner weapons: At the beginning of the game when you have nothing, you have to rely on the initial machine gun and bombing! In the early stages, it's relatively easy to handle with a few players using machine guns and precision bombing in multiplayer. There isn't much need for anti-tank weapons in the early stages; the machine gun is sufficient to handle all enemies.
- Beginner goals: Choosing the right equipment can make things much easier, but choosing the wrong one...you'll just have to watch your teammates using powerful items while regretting your decisions. Here are some recommended unlocks and exchanges in the early stages: Eagle airstrike, Eagle cluster bombing, Grenade launcher, Supply backpack, Gatling turret, and Mortar turret.
3. Personal experience
Here are some general thoughts on the gameplay experience so far:
In the early stages due to community missions, most players are still fighting against insects. Here are some useful things around level 10 for fighting insects:
- Weapons: I prioritized unlocking the fourth-page sprayer (first-generation continuous sprayer), which works just as well and is excellent for fighting insects. If you have DLC, the flamethrower continuous sprayer is even better. For support weapons in the third slot, machine guns are currently recommended, followed by grenade launchers.
- Eagle-type equipment: Cluster bombing and airstrikes. These are used for attacking groups and nests. As you level up, switch to the 110 Rocket Nest.
- Orbital equipment: They are used less frequently; the initial precision airstrike and 120mm bombing are still effective. I feel like the 380mm should be good, but sometimes it works well, and sometimes it's just average, so more practice is needed.
- Turrets: Gatling should be a priority in the early stages, followed by mortar and machine gun turrets. Proper placement of mortar turrets requires experience, as poor placement can lead to friendly fire incidents.
I haven't tried many other things yet, so I'll explore them gradually.
Here are some less effective ones:
- Jetpack: It's not entirely useless, but it's of little help. It has a long cooldown, strange flight range, and altitude—it's not as good as in the first game. Although it can help climb to higher places to fight insects, it's challenging to reach many spots due to its odd flying altitude. Additionally, in high-difficulty situations, it's more effective to run and bomb rather than using this tool.
- EMP Orbital Strike: Currently not very useful against insects, it's a completely different tool compared to the first game. I have yet to try the EMP turret; I'll look into it later.
- Recoilless Rifle: Although I have used it to kill Titans, using it to shoot tanks normally in this installment is extremely difficult. Many times, it takes three shots just to kill one tank, and with slow ammo replenishment in this game, unless coordinated with team members, the ammo count is often insufficient. It's better to use a disposable rocket launcher, which provides a better user experience. However, once you find the technique, hitting the leg or side of the tank with a shot (revealing orange-red flesh) so that the armor is broken, then using a regular gun, I found that the tank could be killed even if the leg is blown up. (Before, I was killed, called down by a teammate, controlled an airdrop to hit the Titan's leg, and killed it directly, but I don't know the specific damage and health values).
For me, the strategy now is to sprint in light armor to fight insects and use heavy protection against biochemical enemies.
Once fully leveled up, Titans are no longer to be feared, with the Javelin and Orbital Cannon being super weapons.